At the start of every friendly turn, Marius Leitdorf must take a Leadership test on 3D6, discarding the lowest result. If passed, he acts normally this turn, otherwise, roll a D6 and consult the table below:
D6 | Result |
1 | Lunatic Ravings: For the remainder of the turn, Marius is treated as though he has failed a Stupidity test. |
2 | Berserk Rage: Marius has the Frenzy special rule, and cannot lose it, until he rolls on this table again. |
3 | Paranoid Delusions: Marius immediately makes one close combat attack against a randomly chosen friendly model in base contact (if there are none, treat this result as Lunatic Ravings instead). |
4 | Tactical Brilliance: Every friendly unit within 12″ of Marius Leitdorf may immediately make a Reform manoeuvre. These units can still move, charge, march and shoot as normal during this turn. |
5 | Outrageous Insult: The closest enemy character to Marius has the Hatred (Marius Leitdorf) special rule for the rest of the game. |
6 | Insane Bravado: Marius is treated as having rolled the Berserk Rage result. In addition, he has the Stubborn special rule and must accept any challenge until he rolls on this table again. |