Source: Warhammer Fantasy: 8th Edition

Light of Death
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Innate Bound Spell (power level 5). The Casket of Souls can use this spell as long as the Keeper of the Casket model is alive, and the Casket of Souls has not moved this turn. Light of Death is a direct damage spell with a range of 48". The target of Light of Dead must take a Leadership test on a 3D6, adding the results together. If the test is passed, nothing happens. Otherwise, for each point the unit failed the test by, it suffers an automatic Wound with no armour saves allowed, distributed as for shooting attacks. Once the Leadership test has been resolved, roll a D6: on a 3 or more, choose another unengaged enemy unit within 6" of the initial target which must also suffer the effects of the Light of Death spell. Keep rolling for further victims (each within 6" of the last target struck), until the roll is failed or there are no more viable targets. A unit can only be the target of Light of Death once per Magic phase.

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