Source: Warhammer Fantasy: 8th Edition

Howdah Crew (Tomb Kings)
URL Copied!

Unless the Khemrian Warsphinx is taken as a mount for a character, it is ridden by four Tomb Guard Crew. Like a Chariot, the Monster and its howdah crew have their own characteristics, but are treated as a single model.

When moving the model always uses the Movement characteristic of the Khemrian Warsphinx. The Khemrian Warsphinx and Tomb Guard crew use their own Weapon Skill, Strength, Initiative and Attacks characteristics when they attack. Each can attack any opponent that the model is in base contact with.

All hits upon the Khemrian Warsphinx are resolved using the monster's Toughness and Wounds, and use its save. In combat, enemy models attacking the Khemrian Warsphinx roll against the monster's Weapon Skill when rolling To Hit.

Apart from these exceptions, a Khemrian Warsphinx is treated as a monster in all respects, as described in the Warhammer rulebook. A Khemrian Warsphinx can be taken as a ridden monster for a Tomb King or a Tomb Prince who will replace all the Tomb Guard Crew. In this case, shooting attacks against it will hit the monster on the D6 roll of 1-4, and the character on a roll of 5+, as normal.

Previous - Herald of Despair

Next - Icon of Ptra