If the Globadiers are themselves in combat, models in base contact with the foe fight with their hand weapons, but unengaged models can lob missiles into their own unit's melee. When the skirmishing unit forms up to fight close combat, unengaged models - even those in the rear ranks - are allowed to fire into their own combat during the Shooting phase. Shots must still be in range of the enemy. All shots taken without line of sight to the target suffer a -1 penalty To Hit. All hits into a close combat are randomised as per Life is Cheap.