Poisoned Wind Globadiers and Bombardiers are allowed to fire into combat. Providing they are not in base contact with a foe, they can target any enemy unit within range and line of sight, even if that unit is engaged in close combat. All successful hits must be randomised between the fighting units (1-3 friend, 4-6 foe). If there are multiple friendly or enemy units, further randomise to determine exactly which one is struck. When throwing a death globe do not randomise hits, the models underneath the template are hit.