Source: Warhammer Fantasy: 8th Edition

Animosity Table
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When a unit fails its Animosity test, roll a D6 on the table and apply the result immediately.

D6

Result

1

Get 'Em! Inflict D6 S3 hits on the closest friendly unit that has 5 or more models, is subject to Animosity, and is within 12". The victim (if there is one) then inflicts D6 S3 hits back. In both instances, Hordes inflict 2D6 S3 hits instead of just D6. Neither unit can charge or move in the Movement phase, cast spells, nor shoot this turn. If the victim has not yet taken an Animosity test, then it does not do so this turn. If there isn't an eligible victim, the unit will Squabble instead (see below). Wounds caused by the Get 'Em result never cause panic tests.

2-5

Squabble. If it is possible to do so, the unit must declare a charge against the closest enemy unit in the Charge sub-phase. If the unit is unable to declare a charge, then a rowdy squabble breaks out and the unit may not move in the Movement phase, cast spells nor shoot this turn.

6

We'll Show 'Em! Pivot the unit on the spot to face the nearest visible enemy unit, then make a full (non-march) move in a straight line towards it. If there is no visible enemy, the unit must move straight ahead instead. If it is impossible for the unit to pivot to face the closest enemy, it will pivot towards it as far as it can, and will then move as far forward as it can while still keeping the enemy within its forward arc, After the move is complete, the unit must declare a charge in the Charge sub-phase against the closest visible enemy unit, if it is possible to do so. If the unit cannot declare a charge then it may carry on with the rest of the turn normally, as if it had not moved this turn.

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