Source: Warhammer Fantasy: 8th Edition

Armour of Midnight
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Magic Armour

The Armour of Midnight grants Malekith a 5+ armour save, as well as a 2+ ward save against all non-magical attacks. If Malekith suffers an unsaved Wound from an attack that has the Killing Blow or Multiple Wounds special rules, he will only ever suffer a single Wound.