Yes, unless specifically stated otherwise in an entry.
Source: Warhammer Fantasy: 8th Edition
Special Rules - Frequently Asked QuestionsURL Copied!
View complete list of all frequently asked questions.
Currently displaying all results.
Are upgrades bought for characters from army specific lists which aren't magic items or equipment (such as Vampiric Powers or Deamonic Gifts) special rules? (p66)URL Copied!
Source: Warhammer Rulebook Official Update Version 1.9, p. 8
Do Breath Weapon hits benefit from any other special rules, equipment or magic items of the model that inflicts the hits? (p67)URL Copied!
No.
Source: Warhammer Rulebook Official Update Version 1.9, p. 8
Does a model with the Ethereal special rule still have to take a Leadership test see if it is affected by Stupidity, or to march if an enemy is within 8" (as failing may slow its move)? (p68)URL Copied!
Yes to both questions.
Source: Warhammer Rulebook Official Update Version 1.9, p. 8
If a model with the Ethereal and Unstable special rules loses combat, does it suffer an extra Wound for every point it lost combat by? (p68)URL Copied!
Yes.
Source: Warhammer Rulebook Official Update Version 1.9, p. 8
What are 'magical attacks'? (p68)URL Copied!
All attacks made by spells and magic items are considered to be magical attacks, as are all attacks that are specifically noted as being magical attacks. Shots fired from magical items are also considered to be magical attacks, unless their description specifically states otherwise. Hits inflicted by rolls on the Miscast table are treated as magical attacks.
Source: Warhammer Rulebook Official Update Version 1.9, p. 9
When moving Fast Cavalry or Skirmishers, should I measure from the location of each model before it moves and place it anywhere within its Movement Allowance (or double its Movement Allowance if it is marching)? (p68, 77)URL Copied!
Yes. Except when there is a unit or impassable terrain in the way, the distance moved must include the distance required to move around these obstacles.
Source: Warhammer Rulebook Official Update Version 1.9, p. 9
Do all forms of Flaming Attacks cause Fear in war beasts, cavalry and chariots? (p69)URL Copied!
Yes, any model that has a Flaming Attack will cause Fear. This includes unit upgrades, models that only have ranged flaming attacks and even Wizards with spells that cause Flaming Attacks.
Source: Warhammer Rulebook Official Update Version 1.9, p. 9
If a Frenzied unit has a magic item that could increase the distance it could charge, or allow a failed charge to be re-rolled, must it use the item? (p70)URL Copied!
No.
Source: Warhammer Rulebook Official Update Version 1.9, p. 9
Is a character mounted on a monster, chariot or monstrous beast susceptible to the Killing Blow special rule? (p72)URL Copied!
No, as the character's troop type as changes to 'monster', 'chariot' or 'monstrous cavalry' respectively, thereby rendering Killing Blow ineffective. Only Heroic Killing Blow will work against these targets.
Source: Warhammer Rulebook Official Update Version 1.9, p. 9
If a war machine is attacked by a model with the Heroic Killing Blow special rule, and the attacker rolls a 6 to wound, are all remaining wounds on the war machine lost? (p72)URL Copied!
Yes.
Source: Warhammer Rulebook Official Update Version 1.9, p. 9
If a model with the Loremaster special rule suffers a Power Drain result from the Miscast table, do they lose spells as normal? (p72)URL Copied!
Yes.
Source: Warhammer Rulebook Official Update Version 1.9, p. 9
When a Monster and Handlers unit suffers a Wound from an attack that causes Multiple Wounds, is the multiplier applied after rolling to see who is wounded? (p73)URL Copied!
Yes.
Source: Warhammer Rulebook Official Update Version 1.9, p. 9
If a Monster and Handlers unit is required to take a characteristic test, which values can you use? (p73)URL Copied!
You can only use the monsters characteristics; the handlers are ignored for this purpose.
Source: Warhammer Rulebook Official Update Version 1.9, p. 9
When the models in a unit with the Monster and Handlers special rule have different Movement Allowances, which one decides how far the unit can move? (p73)URL Copied!
The monsters Movement Allowance is used.
Source: Warhammer Rulebook Official Update Version 1.9, p. 9
If a Monster and Handlers unit is required to take a Leadership test, which Leadership value can you use? (p73)URL Copied!
You must use the highest.
Source: Warhammer Rulebook Official Update Version 1.9, p. 9
When a unit with the Monster and Handlers special rule takes an unsaved Wound from a template or from a weapon/ability that can pick out its target; do you still roll a D6 to see if the Wound is inflicted upon the monster or its handlers? (p73)URL Copied!
Yes you do unless specifically stated otherwise in the unit's special rules.
Source: Warhammer Rulebook Official Update Version 1.9, p. 9
Does pivoting on the spot count as movement for the purposes of units, other than war machines, with the Move or Fire rule? (p73)URL Copied!
Yes.
Source: Warhammer Rulebook Official Update Version 1.9, p. 9
Do Poisoned Attacks that wound automatically on a To Hit roll of 5+ or better still need to hit to cause a Wound? (p73)URL Copied!
Yes.
Source: Warhammer Rulebook Official Update Version 1.9, p. 9
Does a Random Move count as a 'normal' move for triggering a Dangerous Terrain test? (p74)URL Copied!
Yes, unless the model is making a charge, pursuit or flee move, in which case it counts as a move of the appropriate type.
Source: Warhammer Rulebook Official Update Version 1.9, p. 9
Do Stomp or Thunderstomp hits benefit from any other special rules, equipment or magic items of the model that inflicts the hits? (p76)URL Copied!
No.
Source: Warhammer Rulebook Official Update Version 1.9, p. 9
When a model has multiple profiles and the Stomp or Thunderstomp special rule, which profile is used to determine the Strength of the hit(s)? (p76)URL Copied!
You always use the mount's profile.
Source: Warhammer Rulebook Official Update Version 1.9, p. 9
What constitutes an action for models that have failed a Stupidity test? For example could a character with a Healing Potion drink it? (p76)URL Copied!
Everything counts as an action so if you have failed your Stupidity test you can do nothing at all apart from bimble forwards the compulsory D6".
Source: Warhammer Rulebook Official Update Version 1.9, p. 9
Can a unit that has failed a Stupidity test be forced to move, or perform any other action, by a spell, or other special rule/magic item? (p76)URL Copied!
Yes.
Source: Warhammer Rulebook Official Update Version 1.9, p. 9
If I have a unit of 20 archers, 5 files wide and 4 ranks deep, how many shots would I get using the Volley Fire special rule? Would it be 15 (first two ranks plus half of the remaining models, rounding up) or 16 (first two ranks plus half of each rank, rounding up)? (p78)URL Copied!
15 shots.
Source: Warhammer Rulebook Official Update Version 1.9, p. 10
When a unit fires using the Volley Fire special rule and not all of the unit can shoot, do you work out how many models can shoot in the third and subsequent ranks and then halve the result, rounding up? (p78)URL Copied!
Yes.
Source: Warhammer Rulebook Official Update Version 1.9, p. 10
Must units with the Vanguard deployment special rule be moved before the roll to see who gets the first turn? (p79)URL Copied!
Yes.
Source: Warhammer Rulebook Official Update Version 1.9, p. 10
Units that are deployed as Scouts or make a Vanguard move are not allowed to charge if they get the first turn. Does this also stop them from charging in the Magic phase? (p79)URL Copied!
Yes.
Source: Warhammer Rulebook Official Update Version 1.9, p. 10
Do units that are deployed as Scouts count toward determining who finished deploying their army first? (p79)URL Copied!
No.
Source: Warhammer Rulebook Official Update Version 1.9, p. 10
Must a unit with Frenzy that is in charge range of an enemy unit on the first turn of the game, take a Leadership test due to Berserk Rage if it deployed as Scouts or made a Vanguard move? (p79)URL Copied!
No. A Frenzied unit only takes a Leadership test due to Berserk Rage if it can charge. As it is not allowed to charge, there is no need to take the test.
Source: Warhammer Rulebook Official Update Version 1.9, p. 10
If a character is deployed as part of a unit with the Vanguard special rule, can that unit still make its Vanguard move? (p79)URL Copied!
If the character in question has the Vanguard special rule as well, then yes, they may. Otherwise, no, the character’s presence prevents the unit from using Vanguard.
Source: Warhammer Rulebook Official Update Version 1.9, p. 10