Source: Warhammer Fantasy: 8th Edition

The Curse of Anraheir
URL Copied!

Spell Level 4Casting Value: 10+

At the Wizard's command, nebulous nature spirits assail the foe, clawing at them with hands not as insubstantial as they appear.

The Curse of Anraheir is a hex with a range of 36". The target unit suffers a -1 penalty to its To Hit rolls (to both its shooting and close combat attacks) until the start of the caster's next Magic phase. In addition, the unit treats all terrain (other than impassable terrain) as dangerous terrain and will fail Dangerous Terrain tests on a 1 or 2, rather than a 1. The Wizard can choose to extend the range of this spell to 72". If he does so, the casting value is increased to 13+.