Choose one enemy unit, within 18" of the caster, even if it is engaged in close combat. Each model in the affected unit must take a Toughness test. If the test is failed, the model suffers a single wound with no armour save allowed. If cast on a unit engaged in close combat, all units involved in the fight (friend or foe) will be affected. After working out the effects of the spell and removing casualties, roll a dice on the chart below and continue to apply the results until the spell ends or there are no targets within range.
D6 | Result |
1 | The opponent can decide to end the spell or choose any one unit within 12" of a unit affected by the spell during this Magic phase and "pass it on" as per the 5-6 result below. The unit selected suffers as above. |
2-4 | The spell ends. |
5-6 | The casting player can decide to end the spell or pass it to another target within 12" of a unit affected by the spell during his Magic phase. The unit selected suffers as above. |
Units cannot be affected twice by this spell in the same Magic phase.