Not all weapons are cumbersome – some can be brought to bear in less than a heartbeat, and let fly shortly after.
Source: Warhammer Fantasy: 8th Edition
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Quick to Fire weapons do not suffer the usual -1 To Hit penalty for moving and shooting – we assume that the wielders can aim and fire them swiftly enough to remain accurate. Furthermore, Quick to Fire weapons can always be used to Stand and Shoot against a charging enemy, even if that enemy would normally be too close for such a charge reaction to be declared.