D6 | Result |
1 | Krakabooom! The Ironblaster is destroyed and all units within D6" take 2D6 Strength 5 hits. |
2 | Krrack! The cannon is rendered useless and may not be fired for the rest of the battle. |
3-4 | Squelch! The cannon may not fire this turn or the next turn. |
5-6 | Lurch! Roll a scatter dice and turn the Ironblaster to face the direction rolled. The cannon may not shoot this turn. |
Source: Warhammer Fantasy: 8th Edition
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