Source: Warhammer Fantasy: 8th Edition

Doomwheel Misfire Chart
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D6

Result

1-2

Disaster: The Doomwheel immediately takes D6 Strength 6 hits. From now on, roll one less D6 for the Doomwheel's movement. If reduced to zero dice, the Doomwheel is removed as a casualty.

3-5

Out of Control: If the Doomwheel is unengaged, it immediately makes a Random Move in a Random Direction. No manoeuvring is allowed. If it hits any unit (friend or foe) the Doomwheel inflicts Impact Hits as normal and counts as charging if the unit is an enemy. Doomwheels already engaged do not move Out of Control and ignore this result.

6

Burst of Speed: For the remainder of the battle the random movement is increased by an additional dice.

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