If the target marker is directly in contact with a unit or model after the shot has been resolved, place the large (5") template over the target marker and resolve a hit against any model touched by it.
If the target marker is not in contact with a unit, roll another Artillery dice. If a Misfire is rolled, the rocket explodes harmlessly in the air. If a number is rolled, the target marker is moved towards the nearest unit (friend or foe) a distance equal to the number rolled on the dice, and the smaller 3" template is placed where the target marker lands. Any model touched by the template is hit. Note that this latter effect may result in a nearby unit being 'overshot' if a high number is rolled.
In the case that the initial shot misses and two or more units are eligible for the direction of the rocket's secondary target (being the same distance away from the target point), the firing player may choose which is targeted.
Range | Strength | Special Rules |
---|---|---|
12-48" | 3 | - |