Source: Warhammer Fantasy: 8th Edition

Choosing a Target
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Targeting restrictions vary from spell to spell. However, unless stated otherwise the following rules apply:

  • The target must lie within the Wizard's forward arc.

  • The Wizard does not need line of sight to his target.

  • The target must lie within the spell's range.

  • Wizards cannot target spells at units engaged in close combat.

Some spells have a type that enforces additional casting restrictions, or waives others. There are five distinct types of spell: augment, direct damage, hex, magic missile and magical vortex. Some unique spells, or spells that are printed in older Warhammer army books, do not have a type – their text will contain any casting restrictions that apply.

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