Requires Two Hands. The Steel-Claws confer an extra D3 Attacks to the wielder (roll at the beginning of each round of close combat). If a 6 is rolled when determining the number of attacks, all the bearer’s attacks that round ignore armour saves.
Source: Warhammer Fantasy: 8th Edition
Requires Two Hands. The Steel-Claws confer an extra D3 Attacks to the wielder (roll at the beginning of each round of close combat). If a 6 is rolled when determining the number of attacks, all the bearer’s attacks that round ignore armour saves.