Source: Warhammer Fantasy: 8th Edition

Grut's Sickle
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Arcane Item50 points

At the start of the Ogre Magic phase, the bearer of Grut's Sickle can inflict a single Wound on any unit he has joined. If he does so, then he adds +2 to all casting rolls he makes during that Magic phase. A Wound inflicted by Grut's Sickle is distributed as a shooting attack, and may not be saved in any way. Roll 2D6 at the end of each Magic phase where Grut's Sickle is used; on a roll of 3 or more noting happens, but in a roll of double-1 the unit turns upon and slays the wielder of Grut's Sickle, and he is removed as a casualty with no saves of any kind allowed.