Source: Warhammer Fantasy: 8th Edition

Chalice of Blood and Darkness
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Arcane Item50 points

In any Magic phase the bearer may, if they wish, reduce the number of dice held in both side’s pools by D3 each. Roll these dice separately declaring before rolling which applies to which side. If a double '1' is rolled between the dice then the bearer suffers a wound with no armour saves allowed. If they roll a double ‘6’ then the bearer may recover a wound previously lost in the game.