Witless watchmen, set to stand sentinel over secret shrines by an ancient and unknown force, these sinister statues take exception to interlopers in a most forceful fashion.
Source: Warhammer Fantasy: 8th Edition
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At the start of each player turn, roll a dice for every unit within 6" of the Sinister Statue.
On a 4 or more, nothing happens – the statue either doesn't notice the unit, or recognises it as an ally of its forgotten master. On a 1-3, beams of light blaze out of its stone eyes – the unit suffers D6 Strength 4 hits.